- Photogrammetry R&D.
- Material scanning R&D.
- Future technology R&D.
- 3D and UI asset development for Oculus Rift and Google Tango applications.
- 3D asset pipeline development.
★ Red Dead Redemption 2
- Weapons, Props, Environments and Fragmentation.
- Performance and memory optimization.
- Photogrammetry R&D
- FACS scanning and processing
★ Grand Theft Auto V
- Weapons, Props, and Fragmentation.
★ Max Payne 3
- Weapons, Props, Environments and Fragmentation.
- Performance and memory optimization.
- Rigging and animation.
★ Bully Scholarship Edition
- Cutscene and cinematics artist.
★ Empire Earth 3
- Built out menus, designed and implemented main screen UI.
- Responsible for in-game iconography and UI elements.
★ Star Trek Legacy
- Built out menus, designed and implemented several menu screens.
- Designed the set of icons used for Xbox Live achievements.